WRT BJJ Gi rules that are different from the IBJJF. Please note some Gi rules and verbiage maybe listed below in preparation for our future GI event, but the March 2013 Event is NO-GI.
1. There are no restrictions on Gi colors. For instance, a black top can be worn with red bottoms (or any color combination desired).
2. You may weigh-in without wearing your Gi.
3. Rash guards (T-shirts are NOT permitted) are permitted under the Gi for all Contenders.
4. Match duration and times are subject to change at WRTs discretion.
5. Adult Purple belt rules are the same as IBJJF rules if there are only Purple Belts present in the division. If a Brown or Black Belt Contender is present in the Division, the rules will adhere to the Brown or Black Belt rules.
6. Groin protectors are permitted (and encouraged) for male Contenders.
7. Kid and Teen Contenders are permitted to apply Guillotines and pull the head down to complete Triangle Chokes.
8. There are some Submission differences in what is Legal/Illegal.
*These represent some of the differences from WRT competition and that of IBJJF competition rules. There may be additional differences that are not illustrated in this document.
Point Descriptions
Takedowns receive an immediate 2 Points (see below for a detailed description of Takedowns). All other point situations require a full 3 second count to receive points. Example – The Referee will non-verbally count “One,” “Two,” “Three.” When the Referee is about to count “Four” to himself/herself, Points will be awarded for that particular situation. Advantages will be awarded in situations where the full 3 second counts are not achieved.
1. Take Downs (2 Points):
Any kind of knocking an opponent to their back or side will result in an immediate 2 Points. This is the only way to receive immediate points in BJJ. All other point situations need a full 3 second control counted to receive points.
Example 1.1: If a Contender has one or two knees on the ground and is taken down, the Contender who applied the Takedown will receive
2 Points as long as he/she had both feet on the ground.
Example 1.2: When a Contender attempts a double / single leg Takedown and the opponent lands on his/her rear successfully applying a counter Takedown, only the Contender performing the counter Takedown will receive 2 Points (the initial double / single leg Takedown will not receive points).
Example 1.3: A Contender attempts any Takedown and places the opponent on his/her back or side. Immediately the opponent executes a Sweep, both Contenders will receive 2 Points (both the Takedown and Sweep receive the 2 Points).
Example 1.4: A Contender initiates a Takedown, the opponent pulls Guard; the opponent must be put on his/her back within 3 seconds for
2 Points to be awarded.
Example 1.5: In a situation where two Contenders start from the ground, scramble, stand up with their grips unchanged; a Takedown is executed by one Contender , points/advantages may be awarded if the person applying the Takedown and the opponent are on both feet at some point during the movement.
No Points will be awarded in this situation if during the movement the person applying the Takedown was not on his/her feet.
Example 1.6: When a Contender initiates a snap down, puts his/her opponent on both hands and knees, immediately moving around to the back will result in a 1 Point Takedown.
Example 1.7: When a Contender takes his/her opponent down to a seated position, 3 seconds of control must be established for
2 Points to be awarded for the Takedown.
Example 1.8: In a situation where a Contender attempts a Takedown after his/her opponent begins to pull guard, no points will be awarded for the Takedown (for the guard pull was initiated before the Takedown began).
Example 1.9: When a Contender defending a sweep is able to return his/her opponent back down to his/her back or side, Points/Advantages WILL NOT be awarded for the action.
Example 1.10: A Contender has a grip on the pants of his/her opponent, the opponent then pulls guard, 2 Points will be awarded for the Takedown.
Example 1.11: When a Contender is able to apply a full standing Back Grab to his/her opponent (with one or two hooks on the inner thighs), the opponent is able to defend with a form of hip toss Takedown, No Points will be awarded for the Takedown.
Example 1.12: When a Contender throws his/her opponent, the opponent immediately reverses the position to end up in top control, the Contender will NOT receive 2 Points for the Takedown.
Note: NO Advantages will ever be awarded for a Reversal in our future BJJ (Gi) competition.
2. Sweeps (2 Points):
When a Contender on the bottom of any Guard is able to reverse the position and end up on top of his/her opponent, 2 Points are awarded. Note: Points are not awarded if the Contender is not controlling his/her opponent. Example – A Contender executes an Omoplata Sweep from the bottom of guard, the Contender must face his opponent (or control the body while facing the legs) to begin the full 3 second count for 2 Points. If a Contender is facing his opponents legs (without body control), the sweep count will not begin until he/she faces the direction of the body or head of the opponent and establishes control.
Example 2.1: A sweep is by definition only applicable if started in a Guard position. A reversal is executed from positions other than the Guard and receives No Points.
Example 2.2: When a Contender advances from a Guard to the back of his/her opponent (opponent is still on hands and knees), the Contender will receive 2 Points for the Sweep.
Example 2.3: When a Contender attempts a Sweep, both athletes stand up, the grips do not change and the Contender executes a Takedown, 2 Points will be awarded for the Sweep once 3 seconds of control have been established.
Example 2.4: If a sweep is applied from the 50/50 Guard and maintained with top dominant control for the full 3 second count, 2 Points are awarded for the Sweep. A 50/50 Guard Sweep that does not control the top dominant position for the full 3 second count (with the legs continually locked); will not receive Points or Advantages. A 50/50 Guard Sweep that does not control top dominant position for the full 3 second count (with the legs unlocked during the Sweep attempt), will receive an Advantage for the Sweep.
Example 2.5: When a Contender attempts a Sweep, forcing both athletes to stand up, the athlete that attempted the Sweep will receive an Advantage for the near Sweep.
Example 2.6: A Contender has a Sweep attempt; the opponent turns and flees the match boundaries during the Sweep attempt,2 Points will be awarded for the Sweep attempt and a penalty will be assessed to the Contender that left the match boundaries.
3. Knee on Stomach (2 Points):
When a Contender establishes his/her knee across an opponent’s stomach, with the other foot on the ground, he/she will receive 2 Points.
Example 3.1: The Contender must have one knee on the stomach, the other knee off the ground (foot on the ground) and must be facing the opponents head to receive points.
Example 3.2: If an opponent is turned away from the Contender applying the knee on stomach, there will be No Points awarded (an Advantage would be awarded).
Example 3.3: The knee must be at least half way across the Contenders torso to achieve the 2 Points.
Example 3.4: Once knee on stomach points have been achieved, additional knee on stomach points will not be given for transitioning directly to the opposite side knee on stomach position.
4. Passing the Guard (3 Points):
When a Contender can successfully pass an opponent’s Guard, control a new position (,Side Mount, Knee on Stomach, North/South) for 3 seconds, the Contender will receive 3 Points.
Example 4.1: If while attempting to pass the Guard a Contender goes directly to his/her opponents back, No Points are awarded for the Guard pass. In some situations, an Advantage may be awarded for the Guard pass. If the Back Grab is controlled for the full 3 second count with leg hooks in, 4 Points will be awarded for the Back Grab.
Example 4.2: When attempting a Guard pass, the Contender forces the opponent to Turtle Position, the opponent then returns to Guard, an Advantage point will be awarded for the Guard pass.
Example 4.3: When attempting a Guard pass, the Contender forces the opponent to Turtle Position, both Contenders then accepts the Turtle Position; an Advantage will be awarded for the Guard pass. If the Contender is then able to push the opponent from Turtle Position to his / her back for Side Mount position, no further Points or Advantages will be earned (the Advantage was already awarded and Points cannot be achieved for the same action).
Example 4.4: If contender passes the guard and gets Knee on stomach with control contender will be awarded 2pts
Example 4.5: if contender passes the guard and obtains sit through position controlled for 3sec contender will be awarded 3pts.
5. Mount (4 Points):
When a Contender successfully “sits” on top of his/her opponent’s torso for a full 3 second count, he/she will be awarded 4 Points.
Example 5.1: The opponent can be laying on his/her back, side or stomach to receive 4 Points for the Mount position.
Example 5.2: A triangle choke attempt from the Guard that ends in a Sweep to the Mount position will receive. 4 points for the Mount if held for 3 seconds, and immediate 2 points for the sweep.
Example 5.3: One knee and one foot on the ground will still be considered the Mount position. Two feet on the ground is not considered the Mount.
Example 5.4: The Mount must face the opponents head to receive
the 4 Points associated with the Mount.
Example 5.5: The Contender in the Mounted position can have one knee over his/her opponents arm, but never both to receive Mount points.
6. Back Grab (4 Points):
When a Contender can control an opponent’s back, with both feet positioned on the inner thighs, the Contender will receive 4 Points.
Example 6.1: A body triangle from the back and crossing the legs around the waist will also receive points for the Back Grab. An Advantage may be awarded for this situation if the Back Grab position is never properly established.
Example 6.2: A Contender may have one leg over an opponent’s arm (while still maintaining both feet on the inner thigh) and receive 4 Points for the Back Grab.
Example 6.3: Cross locking the feet from the back of your opponent will not result in points. To achieve points, the feet must be unlocked while in back control. An Advantage may be awarded for this situation if the Back Grab position is never properly established.
Important Notes on Submission Attempts &
Accumulative Points:
1. If a serious submission attempt is stopped by the Referee out of bounds, the athletes will start in the center of the ring standing and
2 Points will be awarded to the Contender who had the submission attempt. A submission attempt can NEVER be recreated in the center of the ring after being stopped out of bounds. Note: This is the only situation that will ever have points awarded for a submission attempt (Advantages are usually awarded for strong submission attempts).
2. A submission attempt is made, the Contender caught in the submission flees the ring boundaries to avoid the submission (in a manner that does not coincide with the proper escape method of that particular submission), the result will be Disqualification. Example 1 – A straight arm bar is applied from the bottom guard position. The Contender backs up and drags the opponent out of bounds to avoid the submission – Disqualification.
Example 2 – A Contender applies a toe hold submission. The opponent rolls in the proper escape direction (and happens to roll out of bounds) to avoid submission – 2 Points are awarded for the submission attempt and the Contenders will restart standing in the center of the match boundaries.
3. Accumulation of Points may take place during a match.
Example – A Contender passing the guard straight into the mount will receive 3 Points for the guard pass and 4 Points for the mount (after the position is controlled for the full 3 seconds).
Advantages
Advantages will be awarded during the following situations:
A Contender almost completes a Takedown. The opponent has a visible loss of balance, falling to his/her knee or rear end.
When a Contender has dominant control of his/her opponent from the top of Half Guard. Note: A Contender successfully escapes the bottom of Mount or Side Mount into Half Guard, the top controlling Contender WILL NOT receive an Advantage for controlling top Half Guard in this situation.
Anytime there is a possibility to receive points, but the position was not maintained for the full 3 second count. Example – Knee on Stomach was held for 2 seconds and then removed. An Advantage would be awarded for the Knee on Stomach.
When a Contender applies a submission and the Referee feels the submission nearly finished the match, an Advantage may be awarded.
Accumulative Advantages may occur. Example – When a Contender passes the Guard, straight to the Mount position and the opponent defends the position returning the Guard. One Advantage is awarded for the Guard pass, and another Advantage is awarded for the Mount position.
Advantages may be awarded after the conclusion of a match duration. Example – The Mount has been achieved during the match period, but only two seconds of time remained to control the position. Time expires leaving an impossibility for full Mount points to be achieved. An Advantage will be awarded for the position even though time has expired.
When a Contender is attempting a single leg Takedown, driving his/her opponent beyond the match boundaries, causing the Referee to stop the match for safety, an Advantage will be awarded for the Takedown attempt.
| WRT No-Gi Penalty Process | |||
| First Offense | Verbal Warning | ||
| Second Offense | Opponent receives Advantage | ||
| Third Offense | Opponent receives 2 Points | ||
| Fourth Offense | Disqualification | ||
| WRT No Gi Time Limits | ||
| Kids (ages 13 and under) & Teens (ages 14-17) Novice, Beginner & Intermediate | 3 Min | |
| Kids (ages 13 and under) & Teens (ages 14-17) Expert | 4 Min | |
| Adult Men & Women (ages 18-29)
Novice & Beginner / White Belt |
4 Min | |
| Masters Men & Women (ages 30-39)
Novice, Beginner, Intermediate & Expert / All Belt levels |
4 Min |
|
| Directors Men & Women (ages 40-49)
Novice, Beginner, Intermediate & Expert / All Belt levels |
4 Min |
|
| Executive Men & Women (ages 50 & above)
Novice, Beginner, Intermediate & Expert / All Belt levels |
4 Min |
|
| Adult Men & Women (ages 18-29)
Intermediate / Blue Belt |
5 Min | |
| Adult Men & Women (ages 18-29)
Expert / Purple, Brown & Black Belts |
6 Min | |
NO-GI GRAPPLING RULES
WRT (East Coast Grappling ) No-Gi Rules
These rules were created by all WRT owners and his supporting staff members.
A WRT No Gi grappling match can be won four ways:
By Submission;
By Points:
By Referee decision;
By Disqualification.
Each of these will be addressed in detail below.
Tapping out can take on multiple forms:
Slapping the opponent, oneself, or the mat with an open hand more than once;
if the hands are immobilized, tapping out can be done with a foot or even the head.
Tapping out verbally, either by saying “stop” “tap” or “mate” or by yelling out (verbal submission) when caught in a submission.
Note: A verbal submission is only relevant when a Contender yells while caught in a submission attempt. Other instances of verbally yelling during the match are not considered a verbal submission. In these instances the Contender will be addressed by the Referee (or Medic if needed) and the match will resume. If the Contender yells out in pain again at some point in the match, he/she will be Disqualified by the Referee.
If in the Referees opinion a submission cannot be escaped, and an injury appears imminent, the Referee can halt the match and award victory to the Contender applying the submission.
Note: A Referee always reserves the right to stop a match if he/she feels injury is imminent!
If there is no tap out in the match, the winner is determined by Points.
No Gi Points are awarded for the following:
Takedown 1 or 2 Points
Submission Attempt 1 or 2 Points
Sweep ________ 2 Points
Side Control 3 Points
Mount 3 Points
Back Grab 4 Points
No Gi Point Definitions and Descriptions
Takedown Points (2 Points):
In awarding two points, the Referee is directed to look for the following:
The Contender must initiate the Takedown or complete a strong counter
Takedown;
The initiating Contender must exhibit restraining control for two seconds or more in a top dominant position.
Example 1: Forcing a Contender off his/her feet, putting them directly to their back or side and initiating two second dominant positional control will result in a 2 Point Takedown.
Example 2: A Contender can initiate a Takedown as a counter to an already initiated Takedown. Being the first to initiate a Takedown does not guarantee that only the originally initiating Contender can get 2 Points.
Example 3: If you snap the opponent down and he/she ends up on all fours, in order to receive 2 Points, you must immediately come around and control him/her from the back.
Example 4: If you take the other Contender down by jumping on his/her back and end up in a Back Grab position facing up, you are awarded 2 Points for the Takedown. You also receive accumulative Back Grab points
(Additional 4 Points for the Back Grab).
Example 5: If the bottom Contender initiates the stand up, and then is taken down again, 2 Points can be awarded. The Contender who stood up must stand for long enough (one to two seconds) and be in a position of balance where there is a scoring opportunity. Popping up momentarily to both feet only to be immediately taken down again is awarded 1 Point.
Take Down Points (1 Point):
Example 1: If you snap the other Contender down and he/she posts on his/her hands, NO Points are awarded. If you initiate a snap down (not a situation where he/she shoots and you counter with a defensive sprawl) and he/she ends up on all fours facing towards you (with you controlling from his/her top), 1 Point will be awarded.
Example 2: If you execute a hip throw and your opponent immediately rolls leaving you in a bottom position, only 1 Point will be awarded. If the opponent ends up in Side Control or Mount, 2 Points are awarded for the control (but not for the Reversal/Takedown). If the Contender taken down uses his/her Guard to Sweep the other player over, 2 Points will be awarded for the Sweep (1 Point for the Contender who initiated the Takedown), plus any points for the ending position.
Example 3: A full “Ippon” hip throw where the initiating Contender ends standing while the opponent is flat on his/her back will be disqualified automatically.
Example 4: In order to achieve Restraining Control, you have to achieve a position for a sufficient duration to initiate passing Guard, to further control, to initiate a submission attempt, or to otherwise further your game. Two seconds is considered long enough to begin this initiation. For points to be awarded for a position, the Contender must be able to attack a submission from the controlled position.
Example 5: Taking a Contender down and letting him/her up, only to take them down again will not result in further Takedown points.
Example 6: If the bottom Contender initiates the stand up, and then is taken down again, 2 Points can be awarded. The Contender who stood up must stand for long enough (one to two seconds) and be in a position of balance where there is a scoring opportunity. Popping up momentarily to both feet only to be immediately taken down again is awarded 1 Point.
Example 7: The opponent taken down must be on both feet. The Contender initiating the Takedown can be on both feet, both knees, or one foot and one knee. If starting from the ground, an opponent who has at least one knee down cannot be taken down, because he/she is not on both feet.
Example 8: It is not permitted to pull Guard, or “butt scoot” without first making contact with the opponent. Sitting down without contact is conceding the Takedown, and results in 1 Point being awarded to the standing opponent. Contact must be continuous, from a standing position, down to the ground. If a Contender sits and aggressively moves forward, he will not be stood up by the referee, but the opponent will be awarded
1 Point.
Example 9: If the Contender initiating the Takedown is caught in a submission hold, only 1 Point will be initially awarded. When the submission hold is escaped, the Contender initiating the Takedown can be awarded an additional point (2 Points total), if he/she then establishes top Restraining Control. The Contender executing the submission hold can of course also be awarded 1 or 2 Submission Points.
Example 10: If one Contender has the other in a position from which a Takedown is inevitable, and the match is stopped for inadvertently going out of bounds, 1 Point can be awarded to the initiating Contender without the Takedown having taken place. . The Contenders will be restarted from a neutral standing position in the center of the mat to resume the match.
3. Submission Points (1 or 2 Points):
2 points are awarded for a full and strong Submission Attempt. A Submission is recognized as full and strong when one or more of the following occurs:
The finish in question is not a low percentage submission (wrist lock, body scissor, etc.);
the defender is “In Danger” – the finish has the potential to make the opponent tap out or be in danger of being injured by submission.
1 Point is awarded for a Submission Attempt that is significant but does not meet the above criteria.
In a situation that is less than full and strong, Referees are directed to award 1 Point as soon as they see it, in order to encourage an aggressive style of grappling. If the submission in question later proves to be full and strong, an additional 1 Point can be awarded (2 Points total).
Example 3.1: Submissions must be applied in order to get a tap out or verbal submission, and not in order to injure the joint.
Example 3.2: Chaining full and strong Submission attempts will result in points being awarded for each different submission. For example, if a Contender applies a triangle choke in a full and strong manner, and then goes for an arm bar that is full and strong, a further 1 or 2 Points can be awarded for each additional submission attempt.
Example 3.3: Example: An arm bar attempt in which the other Contender is actively defending will result in a 1 Point submission attempt. The same attempt that breaks the grips of the defending Contender (putting them in danger of submission) will result in an additional 1 Point
(2 Points total).
Example 3.4: Simply locking into a submission position is not enough to receive a 1 Point submission attempt. Example 1: Locking the opponent in a Kimura, making zero attempts to actively pull the grips to submit the opponent will not be awarded points. Example 2: Closed Guard to cross locking the legs for a triangle choke, only to return back to a Closed Guard will not result in points. The 1 Point submission attempt will only be awarded in this example if the legs are fully put in a figure four triangle choke attempt. The full 2 Point submission attempt will be assessed if the opponent is in danger of a physical or verbal tap out.
Sweep______ Points (2 Points):
When a Contender on the bottom of any Guard is able to reverse the position and end up on top of his opponent, 2 Points are awarded.
Example 4.1: A Sweep is by definition only applicable if started from any type of Guard position. A Reversal is executed from positions other than the Guard and receives NO points. However, if a Reversal ends up with the top Contender in some form of Side Control or Mount, then 3 or 4 Points are awarded. The 3 or 4 Points however are awarded for the Side Control or Mount, and not for the Reversal.
Example 4.2: When a Contender advances from a Guard to the back of his opponent (opponent is still on his/her hands and knees), the Contender will receive 2 Points. If the Back Grab is attained simultaneously with the Sweep, 2 Points are awarded for the Sweep and 4 Points are awarded for the Back Grab.
Example 4.3: If the Contender executing a successful Sweep ends up in Mount or Side Control, a further 4 or 3 Points are awarded for position.
Example 4.4: Turtle Guard is not recognized as a form of Guard. However, if a Contender starts in a form of Guard, aggressively initiates Turtle Position (not in response to a pass) and in one continuous motion executes a Sweep to end up on top of his/her opponent, 2 Points will be awarded.
Example 4.5: A Contender attacks a leg lock while in his/her opponents guard. The opponent stands and successfully defends and escapes the submission attempt. The opponent is now in top position control of the Contender. NO Points are awarded for the Sweep when the Sweep occurs due to the opponent initiating a submission prior to the Sweep.
Example 4.6: If a contender is being side controlled and the bottom contender reverses position + takes top the bottom contender will be awarded no points for a reversal. If the bottom contender controls the side mount for at least 3sec they will be awarded an additional 3pts.
Side Control Points (3 Points):
Side Control is any secure form of top control (except for the Mount variations) that lends itself to a submission. The control has to be long enough to set up a Submission Attempt. Two seconds is long enough to meet this standard. The highest percentage forms of control include Cross Side Mount, Scarf Hold, Modified Scarf Hold, Knee on Stomach and North/South. WRT also recognizes a secure Top Turtle (any variation of dominant Top Turtle control, 90 degrees from the opponents head) as a form of Side Control.
Example 1: NO points are awarded when a Contender transitions between one form of Side Control to another. However if you move from a side control to knee on the stomach you will be given 2 advantage points.
Example 2: Additional points are awarded when a Contender moves from a Side Control to any of the forms of Mount or Back Grab.
Example 3: NO points are awarded for escapes. Thus, if you are bottom Mount, and you bridge into Guard, no points are awarded as you went from a disadvantageous position to a neutral position.
Example 4: In order for Side Control points to be awarded, the top Contender must be completely free of the opponents legs with dominant control of the position.
Examples 5: The bottom Contender does not necessarily need to have his/her shoulders pinned to the ground in order for points to be awarded in a Side Control position.
Mount Points (4Points):
When a Contender successfully maintains any of the Mount positions for a length of time and of a form sufficient to allow a submission attempt (three seconds), 4Points will be awarded.
Example 1: WRT recognizes a number of variations of Mount including: Mount, Back Mount and Technical Mount.
Example 2: The opponent can be laying on his/her back, side or stomach to receive 4 Points for the Mount position.
Example 3: One knee and one foot on the ground will still be considered the Mount position. Two feet on the ground is not considered the Mount.
Example 4: The Contender in the Mount position can have one knee over the opponents arm, but never both arms to receive Mount points.
Example 5: The Contender in the Reverse Mount (top player facing towards the legs) WILL NOT receive any points.
Example 6: Reverse Mount (top Contender facing towards the legs) where the bottom Contender is facing down (Boston Crab) is not awarded Mount points.
Example 7: A mounted triangle is not considered Mount (although it is a Submission Attempt). If the mounted triangle began from Guard, in addition to the Submission Points, Sweep points can also be awarded.
Example 8: Voluntarily moving from Mount to Side Control WILL NOT result in a further 3 Points, as it is moving from a superior to an inferior position.
Example 9: The Back Grab is considered to be one of the most dominant forms of positional control in the sport. Moving from the Mount to a form of Back Grab will result in a further 4 Points being awarded.
Back Grab Points (4 Points):
Back Grab (heels hooked into inner thighs);
Body Triangle;
Back Grab with one foot over one of the opponents arms (the foot is still hooked into the inner thighs);
Back Scissor (Back Grab Contender has his/her ankles crossed).
Example 1: When a Contender can control an opponent’s back, with both feet positioned on the inner thighs, Back Grab control will receive
4 Points. One leg can be hooked into the leg, and one can be hooked over the arm on the opposite side, but both feet must be hooked into the inner thighs. If the legs are over both arms, then it is not a Back Grab worthy of points, even if the heels are hooked into the thighs. A Body Triangle is also a worthy form of Back Grab to receive 4 Points.
Example 2: The Mount is considered to be one of the most dominant
forms of positional control in the sport. Moving from Back Grab to Mount will result in a further 4 points being awarded.
*A total of 7 points can be awarded moving from a form of Side Control to a Mount or Back Grab. When a Contender establishes a Side Mount (receiving 3 points), then transitions to Mount (receiving 4 more points),
4 more points can be awarded for controlling the Back Grab. In order for the points to resume, the opposing Contender will have to escape the position forcing the dominant Contender to a lower position of dominance.
Determining a Tie
In the situation of a tie of points the judge will review the amount of advantage points each contender has and determine the winner.
In the event that Contenders are equal in terms of points and advantage, Referees will determine a tie by considering who skillfully controlled the Pace, Place, and Position on the mat, in order to ultimately set up an eventual submission.
Pace is which Grappler determined the tempo of the match.
Place is which Grappler dictated where on the mat the match took place. This is most commonly seen when one Contender moves forward while the other circles or backs away out of the center square.
Position is which Grappler successfully initiated specific tie ups and other action.
If the contestants are still equal, the Referee will give the decision to the Contender with less warnings or Penalties.
Last, in the absence of any warnings or Penalties, the edge shall be given to the fighter who better exemplifies the sport as an exciting, colorful, viable contest.
If the Contenders are still equal, then an overtime period can be given by the Referee. Please note that this should be an unusual occurrence.
No rest period is given between the end of the match and the start of the overtime period. There is no Sudden Death – the winner is the Contender who gets the most points (or wins by submission) in the overtime, not the first Contender to score a point.
The overtimes are two minutes for all Adult, Women’s, Masters, Directors and Executive Contenders . One minute overtimes may be given to all Kid and Teen divisions.
WRT No Gi & Gi Division Time Limits
All Kids and Teens Armature, Beginner and Intermediate divisions are 3 minutes in length.
All Kids and Teens Advanced /Expert, Adult Novice and Beginner, All Masters, Directors, and Executives divisions are 4 minutes in length.
All Adult Intermediate divisions are 5 minutes in length.
All Adult Advanced/Expert divisions are 6 minutes in length.
WRT NO-GI POINT SYSTEM
No Gi Points are awarded for the following:
Takedown 1 or 2 Points
Submission Attempt 1 or 2 Points
Sweep __________ 2 Points
Side Control 3 Points
Mount 4 Points
Back Grab 4 Points
WRT ILLEGAL TECHNIQUES
No Gi Division Illegal Techniques
All Adult Divisions (Male and Female, Adult, Masters, Executive, and Directors)
WRT is open to athletes from all forms of grappling, and discriminates against none. most submission holds are legal.
NO Neck cranks
No locks below the waste for all kids and teen divisions except advance expert divisions
Heel hooks only allowed in Adult No-Gi Advanced. Heel hooks are illegal in all other divisions.
NO knee slicers are permitted. Bicep slicers and wrist locks are also not permitted.
No scissors Takedowns are permitted, unless a hand is first placed on the mat.
No slamming from the Guard or to escape submission.
No slamming is allowed in Takedowns. In determining whether or not a Takedown was a slam, Referees will consider whether the intention was to hurt the opponent.
Submissions must be applied in order to get a submission, and not with the intention to injure the joint.
No strikes of any kind are allowed to any part of the body or head, by any part of the body or head.
No clutching of the windpipe is permitted (open hand posting is permitted).
No pressure of any type is allowed to the eyes. Explicitly, no fingers, chin, palm heel, etc are allowed to press on or around the eyes.
No pressure of any type is allowed to the groin, unless it is an inevitable and unintended result of a legitimate technique.
No pressure may be applied directly into the nose unless it is an inadvertent consequence of a legitimate technique.
No striking of any kind including: shoulder, head butts, punches, elbows, knees, kicks, etc.
No fish hooking is permitted.
No biting is permitted. A player defending against a rear naked choke cannot purposefully open his/her mouth so the teeth contact the opponents forearm.
No spiking an opponent on his/her head.
No Small Joint Manipulation is permitted. No pulling a thumb or less than three fingers is permitted.
No pulling hair.
No pinching, twisting of skin.
No putting a finger or toe into any orifice.
No Interference by a corner with any official or fighter.
No attacking an opponent in any of these circumstances:
1. Before the Match has started.
2. After the Match has ended.
3. During a rest period between rounds.
4. When an opponent is being looked at by a Medic or any other official.
No spitting while on the mat is permitted.
No swearing is allowed by a player either on the mats, or next to them. Coaches and spectators are held to these professional standards as well.
No throwing an opponent off the mat.
No unsportsmanlike conduct.
Hygiene Rule: All Contenders must wear a clean competition uniform (Gi, shorts, shirt, etc.). If a Referee feels this criteria has not been met, they will not allow the Contender to compete.
At a minimum, a groin protector, mouthpiece, and shorts with a drawstring must be worn. Because fingers and toes can get caught and injured, no pockets or zippers are allowed on the shorts.
Wrestling/Martial Arts shoes are allowed in No Gi competition.
Ear guards (ear protectors) are allowed in No Gi competition.
Excessive taping of hands, wrists and feet is not allowed.
Knee braces cannot have a solid portion that could result in injury.
No stalling is permitted.
No going out of bounds to avoid a submission. It is not possible to restart players in a near submission position, so Referees are directed to allow the contest to continue if the moving out of bounds was inadvertent. Purposefully exiting the ring to avoid a submission will result in Disqualification.
No going out of bounds to avoid a Takedown. Purposefully going out of bounds to avoid a Takedown will result in the player receiving a stalling penalty.
Blood rule. Because there is no blood testing for grappling, a Contender who cannot control the bleeding will not be allowed to continue. In the event of bleeding, the Referee will stop the clock and allow the Contender a reasonable amount of time (two to three minutes) to stop the bleeding. If the Contender continues to bleed a second time in the same match, that Contender will be Disqualified. The Contender is not Disqualified from the event, so if the Contender is competing in another division, or if it is a quarter finals match, the Contender will be allowed to continue in further contests. Bleeding is defined as an amount of blood that shows when a white cloth is pressed on the area.
No Contender can compete with a communicable skin disease, including ring worm, impetigo, herpes, etc.
No grabbing the opponents clothing. Some Contenders feel there is an advantage to wearing Gi pants or sweat pants that extend below the knee. Those players electing to wear full length pants that go below the knee should understand that the pants can be grabbed by the other player, to Takedown, to pin, etc. The rules governing grabbing Gi pants are identical to those allowed for Gi competition. Contenders cannot grab their own clothing or the clothing of their opponent. The ONLY acceptable use of shorts grabbing is grabbing one’s own shorts to defend submissions.
Hair Rule: Women and Men with long hair are required to have her/his hair tied in such a fashion as to not interfere with the match. Due to the potential for injury to the eyes, and otherwise interfering with the normal play of a match, spiked hair, particularly spiked Mohawks, of a length and consistency sufficient to cause irritation to the eyes are prohibited at WRT. Spray painted hair that may have the color “run” due to sweat is also prohibited in WRT TOURNAMENTS.
Placing one knee on the ground (with no intent to shoot for a Takedown) is a Penalty. Placing one knee on the ground while attacking a viable Takedown is not a Penalty.
In addition to all forbidden techniques above for adults, the further restrictions below also apply to Kids & Teens.
Kids and Teens No-Gi Contenders
No neck cranks or cervical locks are permitted. Pulling the head down on triangle chokes is allowed. Guillotines are permitted, with restrictions as detailed below. Many other techniques including Ezekiel chokes and Scarf Holds can be done in such a way that the neck is cranked; this is not permitted. The No Gi Ezekiel Choke is not permitted in competition for all Kid and Teen divisions.
If a hold is applied in such a way that it is a crank, the Referee can reposition the players so that the hold is no longer a crank. For example, by moving from Scarf Hold to Modified Scarf. The Referee may even reposition a legal submission attempt if the attempt has become a neck crank. Example – A legal arm triangle choke is applied from the bottom of the Guard, the opponent moves his/her arm over to defend the choke; the submission attempt is deemed no longer viable by the Referee without a neck crank inflicting harm to the Contender , the submission will be halted by the Referee and Points will be given for the attempt.
While executing a Guillotine from standing, you cannot lift the opponent off the mat. A Contender who lifts his opponent off his feet with a Guillotine will have the guillotine, depending on how full and strong it was. The Contender who executed the Guillotine will receive a Penalty warning. A second Guillotine that lifts the opponent off the feet will result in Disqualification. If one Contender applies a Guillotine and the opponent chooses to defend by jumping up and wrapping legs around the attacking Contender , no foul has been committed, as the opponent was not lifted up, but rather he/she chose to jump. The Guillotine must be completed by pulling a form of Guard to finish the submission.
No mata leo (Rear Naked) is allowed from Mount. It is allowed from the Back Grab as a true Rear Naked Choke (not a neck crank).
No squeezing the legs around an opponent’s torso (from Guard, Back, or Side) as a submission. It is also prohibited to scissor the legs from bottom around the torso and then reach the arms around the legs and squeeze. Leg scissors techniques applied directly to the neck are also illegal.
No twisting leg locks are permitted. Explicitly, all heel hooks and toe holds are forbidden. In the case of a straight ankle lock, there can be no rolling or reaping of the knee. The Contenders outside leg cannot come across past the hip or over the attacking thigh.
No wrist locks, no calf crushers, no bicep slicers.
No Scissor Takedowns are permitted, whether a hand is on the ground or not.
No Stalling.
Examples on Stalling:
Example 1: If there is stalling on the ground, the Referee has the right to restart the match standing, in addition to the other penalty actions defined elsewhere.
Example 2: Taking an opponent down and then standing up and getting a Takedown again will receive no further Takedown points, and can receive a warning for stalling. If the Contender is using the second attempt at a Takedown to further control on the mat, no warning is necessary.
Example 3: A Contender standing up from In Guard cannot call the down opponent up, and once standing has to aggressively engage. Otherwise he/she will be warned or penalized for stalling.
Example 4: Stalling can take place from any position standing or on the ground. The only time stalling cannot be called is when a Contender is applying or defending a submission.
The usual process with ordinary, unintentional fouls is:
1. First Offense – Verbal Warning
2. Second Offense – Verbal Warning (optional)
3. Third Offense – Results in opponent receiving 1 Point.
4. Fourth Offense – Results in opponent receiving 1 Point.
5. Fifth Offense – Results in Disqualification.
Fouls are cumulative. The five step process defined above does not apply to each separate type of foul. That is to say, it does not have to be the same foul three times in a row to merit for example a Third Offense (opponent gets 1 Point) it can be three different fouls or infractions.
The Referee is not bound to go through the five step process above. Depending upon the severity of the infraction, there can be only one warning, 1 Point awarded to the opponent, or immediate Disqualification.
The most common grounds for immediate Disqualification are:
Intentional slamming:
Flagrant disrespect to a Referee, Opponent or Staff Member (swearing, shoving, etc.);
Intentional striking:
Refusing to release a submission after a physical or verbal tap out.
Depending upon the severity of the infraction, a Contender can be disqualified from the match, but will be allowed to continue (in another division, or if the semi finals in the 3rd/4th match) in the event, or can be Disqualified from the entire competition and future competitions (with no monetary reimbursement) upon severe infractions.
